UpdateSeed (RandomNumberGenerator subroutine): Difference between revisions

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   %rand:UpdateSeed([Seed=seed] [, Salt=salt])
   %rand:UpdateSeed([Seed=seed] [, Salt=salt])
===Syntax terms===
===Syntax terms===
<dl>
<table class="syntaxTable">
<dt><i>%rand</i>
<tr><th><i>%rand</i></th>
<dd>A RandomNumberGenerator object variable.
<td>A RandomNumberGenerator object variable. </td></tr>
<dt><b>Seed=</b><i>seed</i>
<tr><th><b>Seed=</b><i>seed</i></th>
<dd>An optional, name required, argument that lets you specify a &ldquo;seed&rdquo;
<td>An optional, name required, argument that lets you specify a &ldquo;seed&rdquo; for the random number generator. If you provide no seed, the method generates a new, &ldquo;random,&rdquo; starting value for the random number generator.
for the random number generator.
''seed'' is a string or a longstring. </td></tr>
If you provide no seed, the method generates a new, &ldquo;random,&rdquo; starting value
<tr><th><b>Salt=</b><i>salt</i></th>
for the random number generator.
<td>An optional, name required, argument that lets you specify a &ldquo;salt&rdquo; for the random number generator. A salt is additional data to be used (along with the explicit or default seed) to improve the randomness of the random generator's initial value.
 
''salt'' is a string or a longstring.</td></tr>
''seed'' is a string or a longstring.
</table>
<dt><b>Salt=</b><i>salt</i>
<dd>An optional, name required, argument that lets you specify a &ldquo;salt&rdquo;
for the random number generator.
A salt is additional data to be used (along with the explicit or default seed) to
improve the randomness of the random generator's initial value.
 
''salt'' is a string or a longstring.
 
</dl>
===Examples===
===Examples===



Revision as of 19:49, 6 February 2011

Reset random number object using specified Seed an

UpdateSeed is a member of the RandomNumberGenerator class.

This method sets a random number object to the number that would be created by the New constructor with the given Seed and Salt specifications.

Syntax

  %rand:UpdateSeed([Seed=seed] [, Salt=salt])

Syntax terms

%rand A RandomNumberGenerator object variable.
Seed=seed An optional, name required, argument that lets you specify a “seed” for the random number generator. If you provide no seed, the method generates a new, “random,” starting value for the random number generator. seed is a string or a longstring.
Salt=salt An optional, name required, argument that lets you specify a “salt” for the random number generator. A salt is additional data to be used (along with the explicit or default seed) to improve the randomness of the random generator's initial value. salt is a string or a longstring.

Examples

In the following request, calling updateSeed enables the production of a second series of three values of %rand that matches the initial series of three values of %rand:

    begin
    %i is float
    %rand is object RandomNumberGenerator

    %rand = new(seed='help')
    for %i from 1 to 3
       printtext {~} = {%rand:value}
    end for

    %rand:updateSeed(seed='help')
    for %i from 1 to 3
       printtext {~} = {%rand:value}
    end for
    end

The result is:

    %rand:value = 816969049
    %rand:value = -148817379
    %rand:value = 895846046
    %rand:value = 816969049
    %rand:value = -148817379
    %rand:value = 895846046

If instead the random number is created with a salt, as in the following fragment, an updateSeed call using the salt produces a unique series of three values (salted numbers are not reproducible):

     ...
    %rand = new(salt='iou')
    for %i from 1 to 3
       printtext {~} = {%rand:value}
    end for

    %rand:updateSeed(salt='iou')
    for %i from 1 to 3
       printtext {~} = {%rand:value}
    end for

A sample result is:

    %rand:value = 320947512
    %rand:value = 535019615
    %rand:value = -526589924
    %rand:value = 387949238
    %rand:value = 413468100
    %rand:value = -807607538