ReceiveAsynchronous (Socket function): Difference between revisions
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<tr><th>%BytesReceived</th><td>number</td></tr> | <tr><th>%BytesReceived</th><td>number</td></tr> | ||
<tr><th>socket</th> | <tr><th>socket</th> | ||
<td>Socket object</td></tr> | <td>A variable or an expression that is a reference to a <var>Socket</var> object.</td></tr> | ||
<tr><th><var>Target</var></th> | <tr><th><var>Target</var></th> | ||
<td>string</td></tr> | <td>string</td></tr> | ||
Line 18: | Line 18: | ||
<td><var>Boolean</var> value</td></tr> | <td><var>Boolean</var> value</td></tr> | ||
</table> | </table> | ||
==Usage notes== | ==Usage notes== | ||
==Examples== | ==Examples== |
Revision as of 02:03, 15 November 2011
Receive zero or more bytes on this socket (Socket class)
[Introduced in Sirius Mods 7.9]
Syntax
%bytesReceived = socket:ReceiveAsynchronous( [Target=] string, - [[MaxBytes=] number], - [[Options=] string], - [Wait= boolean])
Syntax terms
%BytesReceived | number |
---|---|
socket | A variable or an expression that is a reference to a Socket object. |
Target | string |
MaxBytes | number |
Options | string |
Wait | Boolean value |