ServerSocket (UdpSocket function): Difference between revisions
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==Usage notes== | ==Usage notes== | ||
<ul> | <ul> | ||
<li><var>ServerSocket</var> is a [[Object variables#Virtual Constructor methods|virtual constructor]] and as such can be called with no method object, with an explicit class name, or with an object variable, even if that object is <var>Null</var>: | |||
<p class="code">%udpSock = ServerSocket | |||
%udpSock = %(UdpSocket):ServerSocket | |||
%udpSock = %udpSock:ServerSocket | |||
</p> | |||
<li>This method turns the server socket into a client | <li>This method turns the server socket into a client | ||
socket so that any server activity (line input, etc.) results in request | socket so that any server activity (line input, etc.) results in request |
Revision as of 23:18, 10 December 2012
Get server UdpSocket object (UdpSocket class)
[Introduced in Sirius Mods 8.0]
This page is under construction.
Syntax
%udpSocket = [%(UdpSocket):]ServerSocket
Syntax terms
%outUdpSocket | UdpSocket object |
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[%(UdpSocket):] | The optional class name in parentheses denotes a virtual constructor. See "Usage notes", below, for more information about invoking a virtual constructor. |
Usage notes
- ServerSocket is a virtual constructor and as such can be called with no method object, with an explicit class name, or with an object variable, even if that object is Null:
%udpSock = ServerSocket %udpSock = %(UdpSocket):ServerSocket %udpSock = %udpSock:ServerSocket
- This method turns the server socket into a client socket so that any server activity (line input, etc.) results in request cancellation for any subsequent ServerSocket calls and logout for any line input.