Copying objects: Difference between revisions

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=Copy methods in the Sirius system classes=
=Copy methods in the Sirius system classes=
 
The following Sirius system classes are shallow and deep copyable, that is, they include both Copy and DeepCopy methods. In the classes that contain no object members, the Copy and DeepCopy methods are the same:
As of Sirius Mods 6.7, the following Sirius system classes are shallow and deep copyable, that is, they include both Copy and DeepCopy methods. In the classes that contain no object members, the Copy and DeepCopy methods are the same:


<ul>
<ul>
<li>All enumerations
<li>All enumerations
<li>Arraylist and NamedArraylist
<li>All collections
<li>CharacterMap
<li>CharacterMap
<li>RandomNumberGenerator
<li>RandomNumberGenerator
Line 89: Line 88:
<li>Stringlist
<li>Stringlist
<li>XmlDoc
<li>XmlDoc
</ul>
The following classes are deep copyable only:
The following classes are deep copyable only:
<ul>
<li>ScreenField
<li>ScreenField
<li>XmlNode
<li>XmlNode

Revision as of 16:36, 15 August 2011

The Janus SOAP ULI includes generic (Object class) methods for making copies of User Language class objects. “Shallow” and “deep” copying methods are available.

The shallow and deep types of copy differ only in how they handle contained objects: A shallow copy of an object includes a copy of the references to its contained objects. A deep copy includes the references to its contained objects and it includes a copy of the referenced object itself — and if a contained object itself contains objects, deep copy copies those references and objects, and if any of those objects have contained objects, deep copying continues like this until the chain of objects contained in contained objects is exhausted.

For example, if a simple object (%S) contains multiple variable members, one of which is an object variable(%c, which references an object that has no contained object variables), a shallow copy produces a matching object with matching variable members, including %c. Remembering that %c is a reference and not the actual object, the shallow copy of an object that contains an object pointer thus produces a matching object and object pointer. A deep copy of %S produces two objects: one object that matches %S with a pointer to %c, and one object that is a replica of the actual object that %c references.

For simple objects (objects without contained objects), a shallow copy is the same as a deep copy.

Shallow copies may be most useful with collections, say for sorting an Arraylist. To preserve the original order of a given Arraylist, you make a shallow copy of the collection to avoid the expense of making copies of any Arraylist objects, then you sort the shallow copy on whatever criterion you want. A shallow copy method may also in turn be used as a building block for constructing copy methods of arbitrary complexity for hierarchical object structures.

Deep copies provide a facility for copying an entire arbitrarily complex object forest, and they are probably more widely useful than shallow copies. For example, deep copying is essential internally in Sirius system methods that let you pass an object between two threads and reference the object on both threads.

The Object class copy methods

The Object class has two copy methods: Copy and DeepCopy. Both methods are functions without arguments that return a new instance of the method object to which they are applied.

%cop = %obj:Copy
%dcop = %obj:DeepCopy

Where:

%cop
A shallow copy (member variable by member variable assignment) of method object %obj.
%dcop
A deep copy (member by member assignment plus duplication of any referenced objects) of its method object %obj.
%obj
A shallow or deep “copyable” User Language object. The Public block of such an object's class must include the Allow Copy, AllowDeepCopy, or both keywords to make available the Copy, DeepCopy, or both methods. You specify these keywords as you would a method declaration (see Declaration blocks), but the method is provided by the system rather than the class programmer. Whether an object is shallow or deep copyable is discussed further below.
Usage Notes
  • Not all objects may be copied. For example, a Sirius Socket object is an example of a class that is not shallow or deep copyable, because it has a significant amount of information or state that is not held in the object itself. And what does it mean to copy a network connection?
  • Not all objects that it is possible to copy should be allowed to be copied. As a general rule of thumb, any object that holds information external to its own public or private variables is a good candidate for not being allowed to be shallow or deep copyable. For example, consider a class that is used to manage a record. Object private variables might be dependent on the contents of the record, but if you have multiple instances of the object and the class updates the record, the private variables in one instance could end up out of synch with the record due to updates by another source.
  • For an object to be shallow or deep copyable, all it's contained objects must themselves be shallow or deep copyable, respectively. The compiler ensures that if an object's class contains an object member (or an object member contained in that object member's “descendant objects,”) whose class definition does not specify Allow Copy or Allow DeepCopy, the original object is not shallow or deep copyable, respectively.
    The Sirius system classes that are shallow or deep copyable are specified in the following section.
  • Allow DeepCopy does not imply Allow Copy. However, inheritance (“Inheritance and polymorphism” on page 328) permits an Allow Copy designated class to have its own Copy method defined, and it permits an Allow DeepCopy designated class to have its own DeepCopy method.
  • For all Copy and DeepCopy methods (system or generic User Language), the method object may be null (internally, it is defined with the AllowNull keyword). The output of a copy of a null object is a null object.
  • If a user-defined class already has a method called Copy (or DeepCopy), it does not conflict with the Object class Copy (or DeepCopy) method. However, due to inheritance (“Inheritance and polymorphism” on page 328), the user class Copy definition must specify that it is an override.

Example

The following fragment sketches a deep copyable user class that contains two objects. The contained objects contain no further object references, but they are both subject to update from an external source. The class designer wants instances of the class to be deep copyable only, so class object copies are insulated from external changes to its constituent objects. A shallow copy of a class object, with pointers to its contained objects, would be modified upon changes to its contained objects.

class latitude
public
allow deepcopy
...
end public
...
end class latitude
class longitude
public
allow deepcopy
...
end public
...
end class longitude
class point
public
allow deepcopy
property latitude is object latitude readonly
property longitude is object longitude readonly
...
end public
private
variable xlat is object latitude
variable xlong is object longitude
end private
...
end class point
%a is object point
%b is object point
%a = new
... do things with %a
%b = %a:deepcopy
... do things with %b

Copy methods in the Sirius system classes

The following Sirius system classes are shallow and deep copyable, that is, they include both Copy and DeepCopy methods. In the classes that contain no object members, the Copy and DeepCopy methods are the same:

  • All enumerations
  • All collections
  • CharacterMap
  • RandomNumberGenerator
  • Record, Recordset, and SortedRecordset (all Sirius Mods version 6.8 and later)
  • Screen
  • Stringlist
  • XmlDoc

The following classes are deep copyable only:

  • ScreenField
  • XmlNode

For the following classes, no copy methods are implemented, typically because of their complexity or their dependence on information that is not held in the objects themselves:

  • Daemon
  • Dataset
  • Email (SMTP Helper)
  • FastUnloadTask
  • HTTPRequest and HttpResponse (HTTP Helper)
  • Ldap (LDAP Helper)
  • RecordsetCursor
  • Socket
  • System and SubSystem
  • XmlNodelist

As described in The Object class copy methods, the presence or absence of the Copy and DeepCopy methods in the system classes affects the degree of copyability of any User Language classes that contain objects of these system classes. A User Language class that contains a Daemon object, for example, is not deep copyable. A User Language class that contains a Stringlist, though, may be shallow or deep copied, subject to the copyability of the other members of the class.

The deep copyability of the individual Sirius system classes also determines the objects that are eligible to be used with Sirius system Daemon objects. Only objects that are deep copyable may be passed to and retrieved from Daemon objects, which may be called by a User Language program to execute commands on a separate thread.