U (String function): Difference between revisions
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The <var>U</var> [[Intrinsic classes|intrinsic]] method converts an EBCDIC string, which may include XML character and entity references, to a Unicode string. The function also converts XML style hexadecimal character references, XHTML entity references, and <b>'&amp;'</b> references to the represented Unicode character. Since in use the method acts like a Unicode constant, it is also documented with the [[Constant_methods]]. | |||
==Syntax== | ==Syntax== | ||
{{Template:String:U syntax}} | {{Template:String:U syntax}} | ||
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<table class="syntaxTable"> | <table class="syntaxTable"> | ||
<tr><th>%unicode</th> | <tr><th>%unicode</th> | ||
<td>A | <td>A Unicode string variable to receive the Unicode encoding of the method object <var class="term>string</var>.</td></tr> | ||
<tr><th>string</th> | <tr><th>string</th> | ||
<td>A constant character string value, which may include an XML-style hexadecimal character reference or an XHTML entity reference. That is, ''string'' may contain an ampersand (&) in the following cases: | <td>A constant character string value, which may include an XML-style hexadecimal character reference or an XHTML entity reference. That is, ''string'' may contain an ampersand (&) in the following cases:<ul><li>As the substring ''''&amp;''''. This substring is converted to a single ampersand (<code>'&'</code>) character.<li>At the start of a hexadecimal character reference (for example, the eight characters <code>'&#x201C;'</code> for the Unicode "Left double quotation mark" <code>'“'</code>). The character reference is converted to the referenced character.<li>As of <var class=product>Sirius Mods</var> version 7.6, an XHTML entity reference (for example, the six characters '&nbsp;' for the "non-breaking-space" character). The entity reference is converted to the referenced character.</ul>A decimal character reference (for example, &#172;) is ''not'' allowed.</td></tr> | ||
</table> | </table> | ||
==< | ==Usage notes== | ||
<ul><li><var>U</var> is a compile-time-only equivalent of the [[EbcdicToUnicode (String function)|EbcdicToUnicode]] method of the intrinsic <var>String</var> class (with its CharacterDecode argument implicitly set to <code>'True'</code>). | |||
<li>Using the <var>U</var> method (or EbcdicToUnicode) is necessary for converting to type Unicode if the string you want to convert may contain a hexadecimal character reference. Such a reference cannot be meaningfully assigned to a Unicode variable otherwise, whereas keyboard-available characters can simply be assigned directly to a Unicode variable without character reference and without conversion by <var>U</var>. | |||
<li>You can find the list of XHTML entities on the Internet at the following <var>U</var>RL: | |||
<p class="code">http://www.w3.org/TR/xhtml1/dtds.html#h-A2 | <p class="code">http://www.w3.org/TR/xhtml1/dtds.html#h-A2 | ||
</p> | </p> | ||
= | <li>The <var>U</var> method is available as of <var class="product">[[Sirius Mods]]</var> version 7.3.</ul> | ||
The first Print statement below displays a plus sign (+); the second Print displays a copyright sign (©); the third displays ''''2122'''': | ==Examples== | ||
<p class="code">%p | <ol><li>The first Print statement below displays a plus sign (+); the second Print displays a copyright sign (©); the third displays ''''2122'''': | ||
<p class="code">%p Unicode Initial('+') | |||
Print %p | Print %p | ||
</p> | |||
<li>Entity for copyright symbol: | |||
<p class="code">%copy Unicode Initial('&copy;':U) | |||
Print %copy | |||
</p><li>Constant for trademark symbol: | |||
<p class="code">%tm Unicode Initial('&#x2122;':U) | |||
Print %tm:UnicodeToUtf16:StringToHex | |||
</p></ol> | |||
===Note=== | |||
% | Simply specifying ''''Print %tm'''' in the the third Print statement above (or its equivalent ''''Print %tm:UnicodeToEbcdic'''') would attempt to translate to EBCDIC and fail because the Unicode trademark character does not translate to a valid EBCDIC character. But the UnicodeToUtf16 method can convert the Unicode variable to a byte-stream string, which the StringToHex method converts to its hex representation. | ||
==See also== | ==See also== | ||
{{Template:String:U footer}} | {{Template:String:U footer}} |
Revision as of 07:05, 2 February 2011
Convert EBCDIC string to Unicode constant, including character encoding (String class)
The U intrinsic method converts an EBCDIC string, which may include XML character and entity references, to a Unicode string. The function also converts XML style hexadecimal character references, XHTML entity references, and '&' references to the represented Unicode character. Since in use the method acts like a Unicode constant, it is also documented with the Constant_methods.
Syntax
%unicode = string:U
Syntax terms
%unicode | A Unicode string variable to receive the Unicode encoding of the method object string. |
---|---|
string | A constant character string value, which may include an XML-style hexadecimal character reference or an XHTML entity reference. That is, string may contain an ampersand (&) in the following cases:
|
Usage notes
- U is a compile-time-only equivalent of the EbcdicToUnicode method of the intrinsic String class (with its CharacterDecode argument implicitly set to
'True'
). - Using the U method (or EbcdicToUnicode) is necessary for converting to type Unicode if the string you want to convert may contain a hexadecimal character reference. Such a reference cannot be meaningfully assigned to a Unicode variable otherwise, whereas keyboard-available characters can simply be assigned directly to a Unicode variable without character reference and without conversion by U.
- You can find the list of XHTML entities on the Internet at the following URL:
- The U method is available as of Sirius Mods version 7.3.
Examples
- The first Print statement below displays a plus sign (+); the second Print displays a copyright sign (©); the third displays '2122':
%p Unicode Initial('+') Print %p
- Entity for copyright symbol:
%copy Unicode Initial('©':U) Print %copy
- Constant for trademark symbol:
%tm Unicode Initial('™':U) Print %tm:UnicodeToUtf16:StringToHex
Note
Simply specifying 'Print %tm' in the the third Print statement above (or its equivalent 'Print %tm:UnicodeToEbcdic') would attempt to translate to EBCDIC and fail because the Unicode trademark character does not translate to a valid EBCDIC character. But the UnicodeToUtf16 method can convert the Unicode variable to a byte-stream string, which the StringToHex method converts to its hex representation.