DeepDiscard (ScreenField subroutine): Difference between revisions
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<table class="syntaxTable"> | <table class="syntaxTable"> | ||
<tr><th>sfield</th> | <tr><th>sfield</th> | ||
<td>ScreenField object, which may be <var>Null</var></td></tr> | <td>A <var>ScreenField</var> object, which may be <var>Null</var>.</td></tr> | ||
</table> | </table> | ||
==Usage notes== | ==Usage notes== | ||
<ul> | |||
<li>Like the generic <var>[[Object variables#Discarding explicitly|Discard]]</var> method, <var>DeepDiscard</var> explicitly discards the method object. But, unlike | |||
<var>Discard</var>, it also explicitly discards all objects that are referenced by the object being discarded. | |||
</ul> | |||
==See also== | ==See also== | ||
{{Template:ScreenField:DeepDiscard footer}} | {{Template:ScreenField:DeepDiscard footer}} |
Revision as of 19:50, 23 August 2011
Do deep discard of a ScreenField object (ScreenField class)
[Introduced in Sirius Mods 8.0]
This page is under construction
Syntax
sfield:DeepDiscard
Syntax terms
sfield | A ScreenField object, which may be Null. |
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Usage notes
- Like the generic Discard method, DeepDiscard explicitly discards the method object. But, unlike Discard, it also explicitly discards all objects that are referenced by the object being discarded.