EbcdicToUnicode (String function): Difference between revisions
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<var>EbcdicToUnicode</var> is an [[Intrinsic classes|intrinsic]] function that converts an EBCDIC string to Unicode using the current [[Unicode]] tables. Options are available to control:<ul><li>The conversion to the represented Unicode character of XML-style hexadecimal character references, XHTML entity references, and <code>&</code> references<li>How to handle untranslatable EBCDIC characters</ul> | <var>EbcdicToUnicode</var> is an [[Intrinsic classes|intrinsic]] function that converts an EBCDIC string to Unicode using the current [[Unicode]] tables. Options are available to control:<ul><li>The conversion to the represented Unicode character of XML-style hexadecimal character references, XHTML entity references, and <code>&amp;</code> references<li>How to handle untranslatable EBCDIC characters</ul> | ||
==Syntax== | ==Syntax== | ||
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<ul> | <ul> | ||
<li>If its value is <var>True</var>, an ampersand (<code>&</code>) in the input EBCDIC string is allowed <b>only</b> as the beginning of one of these types of character or entity reference: | <li>If its value is <var>True</var>, an ampersand (<code>&</code>) in the input EBCDIC string is allowed <b>only</b> as the beginning of one of these types of character or entity reference: | ||
<ul><li>The substring <code>&</code>. This substring is converted to a single <code>&</code> character. | <ul> | ||
<li>The substring <code>&amp;</code>. This substring is converted to a single <code>&</code> character. | |||
<li>A hexadecimal character reference (for example, the eight characters <code>&#x201C;</code> for the Unicode <i>Left double quotation mark</i>, “). The character reference is converted to the referenced character. | <li>A hexadecimal character reference (for example, the eight characters <code>&#x201C;</code> for the Unicode <i>Left double quotation mark</i>, “). The character reference is converted to the referenced character. | ||
<li>As of <var class=product>Sirius Mods</var> version 7.6, an XHTML entity reference (for example, the six characters <code>&copy;</code> for the <i>copyright</i> character, ©). The entity reference is converted to the referenced character.</ul> | <li>As of <var class=product>Sirius Mods</var> version 7.6, an XHTML entity reference (for example, the six characters <code>&copy;</code> for the <i>copyright</i> character, ©). The entity reference is converted to the referenced character.</ul> |
Latest revision as of 19:16, 6 November 2012
Convert EBCDIC string to Unicode (String class)
EbcdicToUnicode is an intrinsic function that converts an EBCDIC string to Unicode using the current Unicode tables. Options are available to control:
- The conversion to the represented Unicode character of XML-style hexadecimal character references, XHTML entity references, and
&
references - How to handle untranslatable EBCDIC characters
Syntax
%unicode = string:EbcdicToUnicode[( [CharacterDecode= boolean], - [Untranslatable= unicode])] Throws CharacterTranslationException
Syntax terms
%unicode | A Unicode variable to receive the method object string translated to Unicode. |
---|---|
string | An EBCDIC character string. |
CharacterDecode | The optional, name required, argument CharacterDecode is a Boolean enumeration:
|
Untranslatable | The optional, name required, argument Untranslatable is a single character or a null string that specifies how to handle EBCDIC input characters that are not translatable to Unicode:
The Untranslatable parameter is available as of Sirius Mods version 7.5. It provides the functionality formerly provided by the EbcdicTranslateNonUnicode and the EbcdicRemoveNonUnicode methods, which are invalid as of Sirius Mods 7.5. |
Exceptions
EbcdicToUnicode can throw the following exception:
- CharacterTranslationException
- If the method encounters a translation problem, properties of the exception object may indicate the location and type of problem.
Usage notes
- Using EbcdicToUnicode with
CharacterDecode=True
(or using the U function) is necessary if the string you want to convert to Unicode may contain a hexadecimal or XHTML entity character reference which you want converted to the corresponding Unicode character. - EbcdicToUnicode is available as of Sirius Mods version 7.3.
Examples
The following fragment shows four calls of EbcdicToUnicode: respectively against translatable EBCDIC characters, a string with a character reference, a string with an entity reference, and a string with an EBCDIC character that cannot be translated to Unicode. The X constant function is used in the example.
%e string Len 20 %u unicode %e = '12' %u = %e:EbcdicToUnicode Print %u Print %u:UnicodeToUtf16:StringToHex %e = '1™2' %u = %e:EbcdicToUnicode(CharacterDecode=True) Print %u:UnicodeToUtf16:StringToHex %e = '©' %u = %e:EbcdicToUnicode(CharacterDecode=True) Print %u %e = 'F1FFF2':X %u = %e:EbcdicToUnicode
The result of the above fragment is:
12 00310032 003121220032 © CANCELLING REQUEST: MSIR.0751: Class STRING, function EBCDICTOUNICODE: CHARACTER TRANSLATIONEXCEPTION exception: EBCDIC character X'FF' without valid translation to Unicode at byte position 2 ...
Note: The initial Print %u
statement in the example above is not very revealing because it is equivalent to specifying Print %u:UnicodeToEbcdic
— a Unicode string is implicitly converted to EBCDIC when it is used in an EBCDIC context like a Print statement. UnicodeToUtf16, however, converts the Unicode variable to a byte-stream string, which StringToHex converts to its hex representation.
See also
- U is a compile-time-only equivalent of the EbcdicToUnicode method (with the CharacterDecode argument implicitly set to
True
). - You can find the list of XHTML entities on the Internet at the following URL:
- More information is available about Unicode.
- The EbcdicToAscii method converts an EBCDIC string to ASCII.